music		data/music/Elevator.BOR

background	data/bgs/forest/blank.png
panel		data/bgs/forest/blank.png
order		a#aaaa
settime         0
notime          1
setweap		12
direction	both
spawn1		60 0 40
spawn2		60 0 40
hole		0 260 -100 -100 5100 5100 30
type		1 0 0


spawn   empty
coords  -240 255
at	0

spawn   1spawn
coords  60 255 40

spawn   2spawn
coords  60 255 40
at	0

spawn	Ocean2
coords	0 204
at	0

spawn	Ocean2
coords	622 204
at	0

spawn	AirLaut
coords	0 200
at	0

spawn	Fishes
flip	1
coords	-60 255 0
at	0

spawn	Fishes
flip	1
coords	-120 255 25
at	0

group	1 1
at	0

spawn   delay
health	40
coords  240 255
at	0

spawn   Fang2
alias	Fang
coords  540 255 150
at	0

spawn   CobraSubSW
coords  540 255 20
at	0

spawn   MorayW
alias	Moray
coords  600 255 70
at	0

spawn   Fang2
alias	Fang
coords  600 255 160
at	0

spawn   CobraSubSW
coords  540 255 0
at	0

spawn   MorayW
alias	Moray
coords  560 255 70
at	0

spawn   Fang2
alias	Fang
coords  580 255 170
at	0

spawn   CobraSubSW
coords  540 255 10
at	0

spawn   MorayW
alias	Moray
boss 1
coords  650 255 70
at	0
